The lesson is aptly and logically titled ‘Virtually True’. The lesson describes how Michael tries to rescue Sebastian Shultz, a virtually true image or character created by the computer. In all the four interactive psycho-driven games, ‘Virtual Reality’ is the controlling concept. The images created by the computer seem to be almost real to the person who is surrounded by them. The narrator himself says that whatever described in the lesson is true but ‘Virtually’.